The issue with the tiles, that many perceived as them needing to be sent for reprint thus causing more delay, was in fact not a situation calling for a reprint, as the issue was caught before the tiles and inserts went to print/production. They simply can't get the finished Wave 1 product on the boats sooner because there is a lack of room on the boats.
The only thing that has changed since the last update is that the factory has informed us of this shipping bottleneck, as I'm calling it. If subsequent updates differ from previous ones, it's because something at the factory level has changed. One thing that is crucial for you guys to understand is that we tell you exactly what we are told by the factory, when we are told by the factory. The way I understand it is simply this: a shipping bottleneck has been created by all the shutdowns and delays from earlier this year. "Hey, everyone! We just got the new information about SK early in my morning (west coast), but that was after the WuW/Newscast updates were written yesterday.
I'm not worried about the quality of the plastic crack in these games.
I have Joan of Arc 1 and Reichbusters, so I know they can do fine plastic models. All these games will be delivered (unless Act of God stops it.) I have backed Solomon Kane, Joan of Arc 2 and Hel. Do you really think it is enough to keep business running if they got money once a year or two years? They need more constant revenue than that. If businesses did just one game at time (from start to finish), they wouldn't get money from the games that often. It makes no sense for the design people to sit on their thumbs while the molds of the figures are tooled and the game is printed or the delivery is ongoing (games are on the ship for many weeks before they even reach the delivery centres).īusinesses are paying their employees money, so they need to be kept busy working on the games and not just sitting in the coffee room and waiting until the factory finishes their part. If they, or that matter ANY Company, would do one game at time, from design to delivery, before starting the next Project, they would go out of business. And if one person is working across multiple projects then that has the potential to throw them all out significantly if that person leaves/falls badly ill/dies/etc and no one can quickly fill the void.Īll that said, probably still wont stop me from backing this. All that takes a lot of resources and time. This game is shaping up to be quite the weighty set, as was Joan of Arc and Solomon Kane. Especially given the size of some of Mythics games. I'd rather they (not just Mythic but all small companies in this position) focus on one thing at a time before jumping into a new venture. That's not to say that they're in over their heads, or cant work on them all simultaneously, but it does mean that problems can easy arise. I don't like that they've got another 3 or 4 projects in various stages of production. Snrub wrote: Honestly, that rankles on me a bit.